Cancelled Web Game
An unreleased collaboration between an electronic musician and I. It is a browser based exploration game based on the artist's fictional world. It was meant as promotion for their debut album. The album was shelved and we never released the game.
Technologies used: Unity, C#, Blender
The Garden
The Garden is a first person puzzle game in the vein of Portal. It was made with a team of two for the 2026 Portland Indie Game Squad's summer slow jam.
Technologies used: Unity, C#, Blender
We Dream Standing Up
We Dream Standing Up is a game I created in two weeks for the 2022 Seattle Slow Jam. It is a resource managment game with a linear story. Made with a team of five. I directed the project, programmed it's systems, made the 3d assets and sfx.
Technologies used: Unity, C#, Blender
Merigold
Merigold is a game I created in two weeks for the 2021 Seattle Slow Jam. It’s a short narrative experience with a few interactive elements interspersed. I created everything besides the music and assets listed on itch.io page.
Technologies used: Unity, C#, Blender




