VideoHole: Episode II
Episode II is a direct sequel to VideoHole Episode I. It is a multigenre adventure game. Includes first person platforming, rhythm games, life sim elements, point and click adventure puzzles and a horror themed pursuer enemy. Our team consisted of a writer, a 3d artist and me. I was responsible for all of the gameplay systems, architecture, 3d characters, animation, vfx, sfx and music. It was made over the course of four years.
Technologies used: Unity, C#, Blender, Ableton




