VideoHole Episode I

VideoHole: Episode I


My first commercial game. Largely solo developed with the help of a writer. It is a narrative heavy first person adventure game. My responsibilities included: gameplay systems, UI, creation of 2d and 3d assets, animation/rigging, designing/implementing audio and writing music.

Technologies used: Unity, C#, Pro Builder, Blender, Gimp, Ableton

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VideoHole Episode I VideoHole Episode I
VideoHole Episode I VideoHole Episode I